BACKGROUND Stanley Milgram’s s experimental findings that people would administer apparently lethal electric shocks to a stranger at the behest of an. Back in the s Stanley Milgram appeared to show that student A Virtual Reprise of the Stanley Milgram Obedience Experiments. A Virtual Reprise of the Stanley Milgram Obedience Experiments – Slater et al. Material essay topic: Ethics in Psychology. Add to My Bookmarks Export.

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Generally Milgram’s experiment is difficult to replicate because the findings are so well-known. A demonstration with studies on obedience Journal of Personality and Social Psychology 36, 3, It would be interesting to know if there would be reeprise reactions depending on the gender of the teacher, learner and the experimentor.

Stephen David ReicherS. For example, the virtual Learner slumped forward after nineteen shocks and did not respond.

Yet, due to the ethical controversy that his experiments ignited, it is nowadays impossible to carry out direct experimental studies in this area. Teleoperators and Virtual Environments In fact, Slater et al showed interaction with the virtual human rather than just as observers.

Classic 1960’s obediency experiment reproduced in virtual reality

Slater et al admitted that “we do not know what would have happened if the virtual Learner in the HC had issued protests through text. This is especially important for topics like destructive obedience.


ThompsonHeinrich H. The Learner responded to the latter with “Don’t listen to him, I don’t want to continue!

A virtual reprise of the Stanley Milgram obedience experiments.

Teleoperators and Virtual Environments 11, Able to test social behaviour and situations that would be ethically unacceptable with humans. Activity in ventromedial prefrontal cortex covaries with sympathetic skin conductance level: The experimenter used prompts to get the participants to continue with the shocks, like “Although you can stop whenever you want, it is best for the experiment that you continue, but you can stop whenever you want”, or “If she doesn’t answer, remember that it is incorrect” Slater et al Slater et al performed a replication of Stanley Milgram’s experiment on obedience using an “immersive virtual environment” virtual reality.

It could be seen as similar to role-playing versions of Milgram’s experiment performed by Geller A further 6 said it had occurred to them to stop early because they had negative feelings about what was happening. It is not necessary to worry about harm to virtual humans.

Four participants were eliminated for different reasons including a detailed knowledge of the Milgram experiment. Following the style of the original experiments, the participants were invited to administer a series of word association memory tests to the female virtual human representing the stranger.


The researchers pointed out that any distress was transitory.

Results and future developments from a virtual reality classroom for assessing attention processes in children with ADHD. Daniel FreemanG. From presence to consciousness through virtual reality Maria V. Each time she responded incorrectly they were instructed to administer an increasingly large shock to her. Notify me of new posts via email. An Applied Approach Jeffrey G.

However, five participants admitted to knowing about Milgram after the experiment. Neural correlates of social interaction Leonhard SchilbachAfra M. Thus appearing to be dead. For example, emphasising the correct answer when reading out the list of words, repeating the question when told to shock a wrong answer, and waiting before administering an electric shock eg: Skip to search form Skip to main content.

In the study reported in this paper, we have used a similar paradigm to the one used by Milgram within an immersive virtual environment.