Deck Construction Rules. Universe Rules. The Inner Sphere affiliations currently used in the BattleTech TCG are Davion, Marik, Kurita, Liao, Rasalhague. The BattleTech CCG featured BattleMechs, characters, and technology from the although when playing with official FASA rules, choosing cards for your deck. , KB, , BT players guide. , KB, , BT rules Clan. , KB, , BT rules sphere.

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Battletech CCG tutorial? : battletech

I’ve only played a couple games with a buddy so far as we’re learning it. You mentioned that if a unit that’s under construction is successfully attacked, you have to reveal it.

The second gulebook be lost since it wasn’t spent immediately. If you have two Units with Anti-Missile in a group, each missile fired at that group would deal -2 damage.

Patrol Region If you put a Terrain card in your Patrol region, you can use its ability if a patrolling Unit is the target of a mission. This means that you can’t play them if you don’t have a base bathletech of at least 1, for example. Alpha Strike If a Unit has the Alpha Strike option more than once, it may use any, all, or none of the options during a mission or battle. Become a Redditor and subscribe to one of thousands of communities.


Use this ability only during the Missions phase but not during a mission. General Rulings Faced with a common enemy, the states of the Inner Sphere stand together against the threat.


I’m kidding–two of my buddies helped me name them all. They are “on patrol”–unless you assign them to guard something on your turn. If folks are interested I’ll be adding other sets as I learn to play better. Unlimited version only Cataphract is listed as a Davion Unit. Battle Armor Rklebook Armor may not be assigned to attack or block unless another Unit is also assigned to attack or block with it.

If no blocking Units remain, deal damage to the target as if unblocked. Limited version only Combat Engineers is incorrectly listed as Infantry Support in its own card text.

BattleTech Collectible Card Game

Scrounger Crew LimitedUnlimited creates when it is activated. Unit Stats Base attack, armor, and structure are the values a Unit has before any modifications from effects, options, or Enhancements are applied. BattleMechs and their skilled pilots changed combat forever.

Missiles When you use a Unit’s Missile option, you can fire up to the number of missiles it has. During a mission or battle, if you play an ability that can only be played under certain conditions, the effect will apply even if the condition ceases to be true.

You may play an ability that doesn’t specify a time to be played: Tactics boosts your base Initiative by 1. You can’t activate it, spenddeploy a card, and then spend the other. Construction Region A card under construction is in play and is considered a site but is not a specific Unit or Command card. I’ve been looking for a tutorial though to refresh myself with the CCG rules and turn order and how to build your deck.


But if you assign 4 of the Albatross’s damage to the Koshi and all the other damage to the Pouncer, then when your opponent plays Heavy Fog you can say that the Albatross’s -2 attack is taken out of the damage it’s dealing to the Pouncer. If the Unit uses any of its Alpha Strike options it will be depleted. I didn’t realize this was a thing. The resources are typically gained from Assets, and there’s 5 types, kind of like MTG colors.

BattleTech Collectible Card Game – Wikipedia

Linked in the mod too. Command Post No rulings yet. My buddies and I are going to get some games in this weekend, then we’ll start expanding it I think.

See the Commander’s Edition rulebook, pp. All 4 damage must be vcg during the same attack. Munitions makes Missile attacks on the Stockpile more effective. Tap these ‘Mechs and engage them in battle.