DSM · DSM £ INFANTRY ELEMENT STANDS (assortment of 2, 3 and 4-figure stands, enough for one full platoon pack plus extras). Brief Description, Players take the roles of “Combat Group Commanders,” leading ad-hoc battle formations composed of multiple platoon-sized elements. Rules. It looks like there is a renewed interest in the SF Dirtside II set of miniatures rules especially that they are a free download. I thought I would post.

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I like this a lot because not only does it force you to think tactically about which units to move when, you get a much closer feel to simultaneous movement. The river system is large and consists of small and large tributaries. Units get two sections to their phase, movement and combat action.

An ambush by the rebels on a convoy, the convoy could be road vehicles on a highway, or a small flotilla of riverine craft. You could ditside use the scenario and convert it into a fantasy scenario and use orcs, elves or another of your favourite fantasy races.

Opportunity fire can be taken by any unit that hasn’t moved yet and sees an enemy unit move. That way you can sneak up and fire on a unit before it gets a chance to move.

This scenario can be played easily on a small three by two foot dining table, right up to a purpose-built eight by six wargaming table. The planet, known to the Questron Federation High Command as FT, was known to it’s inhabitants as home, and they called it Cixerona.


Dirtside 2 (DS2) Review | Dirtside II | BoardGameGeek

The Game The scenario is relatively simple, the Questron Federation forces must locate and destroy the rebel base, kill as many of the terrorists as possible, capture the leadership if they can for future interrorgation and get out before the rebels can call up any possible reinforcements. It moves, shoots, does everything. They arm various planets and provide military advisers especially to those systems near to the Ginpeel sphere of influence.

Then the opposing player moves an entire unit. These comprehensive generic rules are for simulating science fiction battles in virtually any background or future history. Danny Gurule dgurule jeppesen. The alternate platoon activation is quite nice, as are the morale rules. The final situation with arrows to show approximate troop movements: In the picture below you see me triumphantly moving my troops up to the edge of the middle woods, supported by an armoured troop, and loudly declaring, “Hah, this objective is mine!

Dirtside II

Commander Harko has two Riverine Craft at his disposal, and these carry between them three elements of Line Infantry. The Delta is home to one of the many rebel groups trying to rid Cixerona of the Questron Federation. That is a shame because we had a cracking good game and the rules worked really well. The op-firing unit then loses its phase for that turn.

Such was Steve’s luck throughout the game. The player with fewer total units has the choice of whether to go first or dirstide. One big disadvantage is that she has no air support. One man’s freedom fighter is another man’s terrorist. I did move my infantry up to the woods with the objective in later, and managed to hold it. I responded by advancing my headquarters troop to try to drive him from it. We shall definitely play DS2 again.


Battle ReportDirtside 2. Dortside you would like to add your opinion to this webpage, use the following form or send email to the editor. One thing to note if you’re coming to DSII from a non-armored-warfare background is that you need to have a lot more terrain on the table than you would for, say, medievals. Yratilim is vast and has a population in excess of ten million. The only restriction is that the Command Bunker the rebel base dirtsidee be placed as shown on the map.

Probably one of the best sets for the money. However with misinformation, misleading advertisements and on some planets force of arms, the favoured candidate always seems to get “voted” in. The Questron Federation consists of thousands of planets from hundreds of star systems.

These planets then provide the Ginpeel Empire with raw materials, manufacturered goods and military hardware.